The First Day in Mawic

An Excerpt from Taranus’s Journal
Today we arrived in Mawic at last. After we got off the ship and walked through the bustling thoroughfare up to the north gate, I saw a familiar face in the crowd. It was that damnable beggar. He weaved through the crowd to me, and said that I could find a book in the city library that would help us. Afterwards, he lifted his robes again, but this time I was prepared to immediately avert my eyes. I wasn’t sure whether he was giving us a dead end, but I figured it was worth a try since we had nothing else to go on.
When we got to the city gates, Aaron decided to go into the Mages’ Quarter, while the rest of us would go into the main city. This was problematic for me as a mage, as we are supposed to remain in our own part of the city. Kuemme found the solution by giving me some of his extra gear to make me look more like a paladin. With the constant flow of people going through the gate, I managed to not be noticed by the guards.
Once inside, Jebediah decided that he would rather find the nearest tavern rather than looking through old books, so Kuemme and I were teamed up once again. We were able to find the library without much trouble. It was located off of a large and elaborate courtyard decorated with flowering shrubs, water features and statues of ancient kings, and surrounded by an impressive marble colonnade. The library was immense. It filled a cavernous hall lit with giant braziers, had rows and rows of bookshelves that towered to the roof. Finding anything in this place would be quite the task. I asked the librarian if they had any books about ancient dragon lords available.
It took a couple hours to find the tome, but at last the dusty book was recovered. It was titled “Great Dragons of Ellomband.” I opened it to the contents to see if there was anything about Morgeth in it. To my delight, there was a chapter dedicated to him. Upon flipping to it, however, it appeared that the entire chapter had been torn out. In its place was a folded piece of paper, simply reading Colonnade of Kings I was puzzled, until I remembered the courtyard just outside, with all of its columns and king sculptures. Kuemme and I exited the library and searched about around the colonnade, and eventually found a riddle and some carved symbols in the base of a column. Kuemme was able to correctly solve the puzzle, and a secret panel slid open, revealing another note, reading “Divine Mercy.” Kuemme recognized this as the name of Mawic’s temple, so we were off to there.
At the entrance to the temple, I realized that I needed a better disguise, so I called upon a power to temporarily take the form of a mouse, which I had been practicing on the journey overseas. I hid in Kuemme’s backpack before he entered the temple. Inside, he was able to find another riddle similar to the one we found on the column just behind the altar. This time, it opened up a secret passage leading down under the floor of the temple. Kuemme descended into the passage with me still in mouse form in his pack. The place looked ancient, like it far predated the age that the four of us originally came from. At the bottom of the stairs, we came to a room that was obviously rigged with traps. The entire floor was pressure plates. Luckily I was able to cross it without setting any of them off since I was a mouse. I was then able to find the mechanism to disable the traps, and Kuemme crossed the room. On the other side, we had to solve a third puzzle. This one was slightly more challenging and also not a riddle, but did not present much more of a problem to us. In the next room, after disabling a swinging axe trap, we came upon a pedestal bearing an eerily glowing book with no discernible title. The inside was written in an ancient looking language that neither of us could read.
When we exited the temple, it was getting to be evening, and we decided that we’d go find a place to stay for the night. We both agreed that the safest place for me would be the Mages’ Quarter, so we left the city, I gave Kuemme his gear back, and then we went back in through our separate gates. I found a nice inn in the Mages’ Quarter called The Goldenrod. It’s clean, the rooms are decently priced, and the innkeeper is quite friendly. Tomorrow, we’ll get the rest of the team together and try to figure out the meaning of that mysterious book.

This Layover Was Probably All Improv
"I'm SWOLER than you!" -Kuemme

Excerpt from Kuemme’s Journal
As the crew of the Shhhh unloaded cargo and loaded new cargo in Dawnbreak Point, I disembarked to explore the town. The large Sunrise Keep stood majestically on a hill and watched over the whole town. Instead of visiting the structure however, I went to the park on the west of the town to pray. As we were leaving, two men approached with maces in hand and demanded our gold. Having recently given all of my money to orphans, I told them I had none. They were unsatisfied with my answer and attacked. Being both evil and greatly inferior to me, I was forced to smite them before we continued back to the ship.

A Layover at Dawnbreak Point
A mace is kind of like a wrench... except it doesn't fix things.

Excerpt from Taranus’s Journal
Today we finally reached solid land for the first time since that tiny island in the middle of the ocean. Our ship docked at the small port town of Dawnbreak Point to resupply, and we had a few hours to kill. Jebediah was feeling sick and remained behind, and Aaron had gone off somewhere alone, so I went with Kuemme to explore the town.
I had been to Dawnbreak Point once before- it was where I departed from on my journey westward. Even though that was apparently 200 years ago, it feels like a few months ago to me. The town hasn’t changed much in that time, other than looking quite a bit older. Kuemme stopped to pray in a park near the docks while I stood nearby. Suddenly, two men approached us and demanded our gold! We were more than a match for them though. The fight was soon over. Unfortunately, it appeared that the men really did need some gold, as they were each only carrying a single copper piece…
After the skirmish, we returned to the ship. Jebediah and Aaron were there when we returned, and we embarked on the final leg of our journey to Mawic.

Arrival, and Departure from Weeley

Excerpt from Taranus’s Journal
Yesterday we arrived at the small settlement of Weeley, which is on one of the western islands. How we all got to this island is unknown. My ship was actually bound for this town originally, but I never actually arrived. Some things seem to remain a mystery. Anyway though, we bought some supplies from a discomforting old shopkeeper who offered to show me a “magic staff” he was keeping in the back room. I politely declined. Taking a job from the villagers, we then took care of some cannibals to help the townsfolk. When we defeated the cannibals, we discovered that they were actually under the control of a terrible dragon lord! We returned to the village and spent the night, and this morning we set sail for Mawic. Hopefully there we can find out more about that dragon.
I’ve never been to a city as large as Mawic, although I was born on The Merciful Isle, only about a hundred miles south of the city. I tend to avoid these large centers of population, but it seems that I shall continue to follow my new traveling companions wherever it may take me.

Contrived Story Beginning

The link above will take you to the chat log of our adventure

Excerpt from Kuemme’s Journal:
This morning I woke up in an unfamiliar place. As I looked about and examined my surroundings, I realized that not only was I still wearing my armor (although I could’ve sworn I took it off before falling asleep last night), but that I was apparently imprisoned in a cell. Outside, there was a minotaur opening a cell across the hall and telling the dwarf across the hall that he would soon reside in the minotaur’s stomach. Before the minotaur could follow through with his threat, a man on my row called out that the minotaur should inspect a crack that was forming in the corner of his cell. Forgetting to shut the dwarf’s door, the minotaur walked over to investigate. While the minotaur checked for the crack, the man swiped his keys and locked the minotaur in his cell. Then he freed me and we made our way down the hall away from the cells. In the hallway we encountered and quickly dispatched a few orcs. While my new companions stopped to collect material goods from the bodies of the dirty orcs, I pressed on to the next room. Inside were many, many goblins and orcs. Fortunately, my companions caught up before they could attack. We fought but the odds were not on our side. After we had traded blows for a bit they all turned tail and fled. From behind us came a deafening roar and out from the hallway rushed the minotaur we had trapped earlier. He slammed into the dwarf and we had to work as hard as possible to defeat him. A bright flash of light occurred and a druid appeared in the corner of the room, proceeding to help us. The dwarf managed to lop off one of the minotaur’s arms. The minotaur began to crawl away pleading for mercy, but because he was evil I convinced my companions to finish him off. From there we escaped and made camp in the woods.

Excerpt from the Tome of Heroes from the Book titled "The Dominion of Morgeth"

Here begins the tale of four young heroes, the wily rogue Aaron, the wild dwarf Jebediah, the righteous paladin Kuemme, and lastly, the shape shifting elf, Taranus. The four heroes were last seen in the year 692, of the First Age, and reappeared nearly two hundred years later, in the year 24, of the Second Era. In the time they were gone, the world went through what would later be know as The Great War, where the entire continent of Ayrelea sank into the ocean.

First, I shall tell you of Aaron. Aaron’s past was a mystery as he was not very open about it. It was assumed that he had suffered major losses in life that changed his view of life and set him down a path of thievery. He continued to loot anywhere there was money to be stolen, sharpening his skills and gaining quite an infamous reputation, even earning the nicknames “Thief of Shadows” and “The Prince of Thieves”. Some believe that he was chosen for this adventure to redeem himself, to make good for all the stealing he had done. Either way, he knew that if Morgeth controlled the world, he would not be able to continue to do what he loved.

Next, there was Jebediah. He was the typical wild dwarf, loved his ale. He was born a prince, his father was the king of the Dwarves on the island of Ironrock. As he grew, his father saw great potential in the fighting skills of Jebediah, but, alas, Jebediah was rather dumb. He would never be able to rule Ironrock, so his father sent him away from the island, coincidentally in the year 1E 691, a year before our adventurers vanished from the world. After he disappeared, his father was distraught, believing his son died thinking that his father despised him. He was depressed until he died, in the year 1E 812, during a battle in the Great War. His younger brother became heir to the throne, and was a cruel king, who cared little for those that served him.

Born in Laburh, the other human, Kuemme was unwanted by his parents and abandoned in the poor district. The blacksmith (who served double duty as the preacher for the poor district on poor days) took him in. Kuemme was raised devoutly and gained great strength through his work at the forge. He was on his way to learn to be a Paladin when he disappeared.

Lastly, was Taranus He was born deep in the Prystwe Woods and orphaned at a young age. His parents disappeared one day, never to return. He was then found in the woods by a group of traveling ruffians, and taken to be sold into slavery. It was during this time that he discovered his innate magical power to take the form of a large porcupine, and he was able to escape his bonds. He used his gift to learn more about nature from the perspective of both an animal and a human, and lived alone for years in the Betwsy Forest. He seldom ventured near civilization, generally keeping to the trees, only occasionally entering towns. He spent most of his time studying nature, and exploring the woods and the ancient ruins contained within.
After the Paladins began to blaze trails into the Betwsy Forest in search of resources and arable land, Taranus decided to move away to a more desolate location on one of the isolated western isles. Something went wrong on his journey somehow though, and he ended up in a dungeon on the island of Weeley with Jebediah, Keumme, and Aaron, over 200 years later. How this all went down he cannot remember. The last thing in his memory was departing from Dawnbreak Point on the ship The Red Dragon.

These four heroes then continued on to unite against a common evil, Morgeth. And here, begins the story. For real this time.


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